Opening our LNZ
Before we start I think it would be appropriate that we all use the same software and will encourage you to all use LNZpro (which can be downloaded from: http://www.sherlocksoftware.org/page.php?id=26
Firstly open LNZpro and go to 'File' and 'Open'. Change 'Files of Type' to 'All files (*.*)' and go to your Babyz/Resource folder and open the file called 'BabyzRez.dll'
There will be a list down the side and each item has a little + next to it. Click on the little + next to LNZ.
For the sake of our lesson we will be using the WG item - this stands for White Girl.
You can find a comprehensive list of each of the items in the Milkshake basics page.
Click on the little + that is next to WG and then press the 1033.
Understanding a Ball
The art to making it in hexing is the ability to change the colors of ballz. Bobbles, eyes, cheeks, freckles ... all these things come from a form of ball...an 'Add Ball' or a 'Paint Ball'.
But to be able to change the color of a ball you need to understand the components that make up a ball.
In your WG LNZ find the area that begins:
;HAIR 138
#3.C ;Hair- bald
#2.B;Hair-orange side ponytails
Each ball takes its orders from a row of numbers:
63 65 -60 0 46 244 0 -1 0 2 30 8 0 -1
This is a bobble ball. The first number ... the 63 ... is telling you that the bobble is part of the 'Head'. If you scroll to the bottom of your LNZ file you will see the body part list and number 63 will refer to the Head ... but we are straying from the main point of the lesson!!
So if we consider that 63 is center of the universe when it comes to our hair ballz. If you change the three following ballz (in this case the 65, -60 & 0) to all zero's (0, 0, 0) the ball would be right smack in the middle of the head where no one could see it.
We call these numbers the XYZ's because of the axis they adhere to.
The X (65) moves < - > left to right. -100 ... -50 ... 0 ... 50 ... 100 is the order it moves in.
The Y (-60) is up and down. Upwards would be the negative or minus numbers and going downwards would be the positive numbers -100 is upwards, 100 is downwards.
The Z axis (0) is back and forth. The negative/minus number is going away from you, the positive number is coming towards you.
63 65 -60 0 46 244 0 -1 0 2 30 8 0 -1
The number after your XYZ axis is the number that tells us what color the ball is going to be. The default bobble color is 46 which is similar to a dusky pink.
The 8th number, which is by default a 244 (black) is the outline of the ball. However I will warn you not many people like different colored outlines on their hair bobbles.
The 7th number, the 0, doesn't appear to do anything so we'll leave it be.
The 8th number, the -1, controls the fuzziness of the bobble. You could change this to a 50 to give the bobble a more textured look similar to scrunchie bobbles.
63 65 -60 0 46 244 0 -1 0 2 30 8 0 -1
The 9th number, which is another 0, can be left as it doesn't do anything magical.
The 10th number, which is a 2, controls the size of the outline, which you can make thicker, or delete altogether by changing it to a -1. We do this when using linez.
The 11th number, which is a 30, controls the overal size of the ball, the bobble by default is size 30 but you can make this bigger or smaller, size 15 makes the ball quite small and very much un-bobble-like.
63 65 -60 0 46 244 0 -1 0 2 30 8 0 -1
The 12th number, which is 8, relates to the size difference which I have no idea what it does but lets not touch it!
The 13th number, which is a 0, is another ball I'm not sure what it does so another we shouldn't touch.
The 14th number, which by default is a -1, tells the ball what colour to become. The -1 tells the ball to use the color we chose before. A 1 would tell the ball to become the bmp which is in the list lower down in the LNZ file. To use a bmp for a bobble you would change this number to a 2 and add the "address" of the ball in your textures list.
Eye Color
[Outline Color Override]
;Eye color
#7
68, 110 ;109
69, 110 ;109
#6
#5
68, 149
69, 149
#4
68, 14
69, 14
#3
68, 204
69, 204
#2
68, 16
69, 16
#1
68, 134
69, 134
##
We can delete most of this, so that it looks like:
[Outline Color Override]
;Eye color
#1
68, 134
69, 134
##
Now to change the eye color, we simply change the two 134 to the color we want using Carolyn's Color Chart -> http://boardwalkerz.com/carolyn/downloabx/tutorials/BabyzColours.htm
Adding Ballz
I am quickly going to touch on this in order to introduce you to adding ballz.
If we want to add a bobble ball we would copy the bobble line and directly underneath paste it like so:
63 65 -60 0 46 244 0 -1 0 2 30 8 0 -1
63 65 -60 0 46 244 0 -1 0 2 30 8 0 -1
We would then change the axis' to move the ball to where we wanted it.
If we were creating a new hairstyle we would copy a hairball and paste it at the bottom of the hair area:
;HAIR 138
#3.C ;Hair- bald
#2.B;Hair-orange side ponytails
63, 65, -60, 0, 46, 244, 0, -1, 0, 2, 30, 8, 0, -1,
63, 90, -80, 5, 10, 244, 0, 0, 0, 0, 50, 8, 0, 3,
63, 110, -60, 10, 10, 244, 0, 0, 0, 1, 40, 8, 0, 3,
63, 105, -40, -2, 10, 244, 0, 0, 0, 1, 35, 8, 0, 3,
63, 113, -30, -5, 10, 244, 0, 0, 0, 1, 23, 8, 0, 3,
[NEW HAIRBALL LINE WOULD SLOT IN HERE]
;
63, -65, -60, 0, 46, 244, 0, -1, 0, 2, 30, 8, 0, -1,
63, -90, -80, 5, 10, 244, 0, 0, 0, -2, 50, 8, 0, 3,
63, -110, -60, 10, 10, 244, 0, 0, 0, 1, 40, 8, 0, 3,
63, -105, -40, -2, 10, 244, 0, 0, 0, 1, 35, 8, 0, 3,
63, -113, -30, -5, 10, 244, 0, 0, 0, 1, 23, 8, 0, 3,
[NEW HAIRBALL LINE WOULD SLOT IN HERE]
#1.A;Hair- dotted
##
Homework
Homework assignments are mandatory and failure to produce a piece of work will result in expulsion from the course.
Blanks are to be filled in however the dashes do not denote how many letters there are in the word.
Theory
1. X is _________ to _________. Y is _________ & _________. Z is _________ & _________.
2. The number 63 tells us what about the addball?
3. What does the 11th ball control?
4. What does AG mean?
5. What are three blue color numbers from Carolyn's Chart?
6. To add a bobble ball we add it where?
Practical
Create a baby with blue eyes and blonde hair.
No rosies, no freckles.
Her bobbles will be red
There will be a little (size 18) golden guardian angel (ball) floating above her head at an axis of 0, -100, 0.